Instant Income — Insurance Company Game License — Maf: Starfleet Battles

Perry Jones
3 min readJan 8, 2023
Paul Loh Photo

Insurance Company — Instant Income*

This story was written with the assistance of an AI writing program.

The online mmorpg game Maf: Starfleet Battles features a number of Game Licenses which players may purchase to receive real-world income.

Only the Small City License provides income from Day One, while all other Game Licenses begin paying the player only when a sufficient number of players have begun to play the game.

(Game Development Licenses also pays buyers 30 days after purchase regardless of whether the game is playable or not. Payments begin 30 days after purchase, not when the game is downloadable or playable.)

The Small City License is unique in these many Game Licenses in that income begins coming in 30 days after purchase at the rate of $520 a month in real-world income. No additional requirements or conditions exist to begin receiving real-world money.

A second condition exists with the current Game Licenses; each must be “activated” in some form. This “activation” may be the construction of a building and then leasing it to other players, obtaining land and developing it, buying suitable mining equipment, buying a ship or some other form of required expenses before the License begings earning money when engaging with other players.

The Insurance Company Game License has no activation condition or any additional expenses required as do all the other Game Licenses, except for the Small City License.

The Small City License has a real-world retail value of $25,000 and earns $520 a month whether or not you play the game.

All the other Licenses require License holders to actively play the game to receive income.

Only the Small City License does not.

The Insurance Company License with a value of $10,000 pays $208 to its holder each month And will pay additional amounts as the owner engages with other players and sells them an insurance policy.

An insurance policy is not required for characters nor do players necessarily need one.

But any loss of a ship or ships, drones or equipment will need to be replaced at the player’s expense.

With an insurance policy covering a character’s weapons, ships, property and equipment, these will be automatically replaced upon loss or destruction by the insurance company.

When lost, a player simply places a Replacement Request and the equipment or material lost will be respawned at a location of the requesting player’s choosing.

The game itself owns several insurance companies and each has the same standard rates.

A monthly premium of 1% of the value of a covered item will replace only the standard issue item, no modifications, exclusive items, upgrades or other modifications are covered.

A 5% monthly premium will completely replace whatever item the player has lost.

For spacecraft and starships, a monthly premium of 1% of the hull value will replace only the hull of the ship upon its loss or destruction.

5% of the value of all the ship’s components, upgrades and modificatons will assure the replacement of the entire ship and all modifications, upgrades and specialty items which may have been added to the ship.

Player insurance companies are free to charge their own rates at whatever value they choose and to cover only those items dictated by the insurance policy and only to the extent or degree the underwriter (insurance company) chooses.

Lucrative

The Insurance Company Game License is a highly lucrative Game License. It provides $208 in real-world monthly income 30 days after purchase -whether the game is playable yet or not - And will earn consistent, steadily increasing income as players enter the game and purchase insurance policies from the insurance company.

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Perry Jones
Perry Jones

Written by Perry Jones

Urban philosopher, author, teacher, American.

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